GAME CONCEPT
Assemble a crew of motley misfits
Explore a dangerous, broken and constantly shifting world
Roleplay as the captain of your own ship
Form a bond with the crew over time
Procedural storytelling combined with a roguelike
Target Platforms: PC, console, handhelds
A SHATTERED WORLD
Reality has been torn apart and other dimensions are bleeding through. Venture into these regions to seek your fortune and reach the epicenter where it all started
TENSE NAVAL COMBAT
Ships move with both steam and sail and can be customized to the player’s liking with cannons, torpedoes and other exotic equipment.
CREW AS FAMILY
Hire crew to trim the sails, man the guns and cook questionable meals in the galley. Over time the player learns more about each crew member.
TARGET VISUALS
WHAT WE ARE LOOKING FOR
PROJECT STATUS
Prototype that explores the systems and story generation has been made
In the process of applying for Danish government grant to fund vertical slice
Been selected to be part of SpielFabrique’s EU Accelerator program for indies
An investment or publishing partner to help fund development and also provide support or funds for marketing, QA and community building.
forBudget: 248K EUR (Development only)
CONTACT
You can get hold of Alexander Birke at alex@outofboundsgames.com to get the full pitch deck and set up a meeting.